08.09.2011, 02:42 | #1 |
Администратор
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Эффекты рун[Runestone effects]
Wrath of the Berserker
Crimson Rune - Insanity While active your damage is also increased by X%. Indigo Rune - Arreat's Wail Activating Wrath of the Berserker knocks back all enemies within X yards and deals X% weapon damage to them. Obsidian Rune - Mountainous Form Increase the bonus dodge chance granted to X%. Golden Rune - Thrive on Chaos Every X Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect. Alabaster Rune - Slaughter Killing an enemy while Wrath of the Berserker is active causes them to explode dealing X% weapon damage to all enemies within X yards. _________________________ Frenzy Crimson Rune - Maniac Each Frenzy effect also increases all damage done by the Barbarian by [{Script Formula 11} *100]%. Indigo Rune - Sidearm Each strike has a X% chance to throw a piercing axe at a nearby enemy that deals X% weapon damage to all enemies in its path. Obsidian Rune - Relentless While under the effects of Frenzy the Barbarian gains X% increased movement speed. Golden Rune - Smite Adds a X% chance to call down a bolt of lightning from above, stunning your target for X seconds. Alabaster Rune - Triumph Killing a creature with Frenzy heals the Barbarian for X% Life over X seconds. _________________________ Threatening Shout Crimson Rune - Demoralize Affected enemies are also taunted to attack you for Xseconds. Indigo Rune - Deafening Roar Extend the range of the shout to X yards. Obsidian Rune - Terrify Enemies are badly shaken by the shout and have a X% chance to immediately drop additional loot. Golden Rune - Stagger Affected enemies also have their attack speed reduced by X%. Alabaster Rune - Grim Harvest Enemies are severely demoralized. Each enemy has a X% chance to flee for X seconds. _________________________ Cleave Crimson Rune - Broad Sweep Increases damage to X% weapon damage to the targeted enemy and X% weapon damage to others in the arc. Indigo Rune - Gathering Storm Draw enemies in from X yards away before the strike lands. Obsidian Rune - Scattering Blast On critical hits, knock enemies back X yards and inflict X% weapon damage to enemies where they land. Enemies knock each other back up to X times. Golden Rune - Reaping Swing Generate X Fury per enemy hit, up to X additional Fury total. Alabaster Rune - Rupture Enemies slain by this attack have a X% chance to explode, causing X% physical damage to all other enemies within X yards. _________________________ Ground Stomp Crimson Rune - Trembling Stomp Increase damage to X% weapon damage. Indigo Rune - Wrenching Smash Increase the area of effect to X yards. Enemies are pulled closer before the strike lands. Obsidian Rune - Avalanche Enemies are knocked back X yards and inflict X% weapon damage where they land. Golden Rune - Foot of the Mountain Increase Fury gained to X Fury per stomp. Alabaster Rune - Deafening Crash Enemies in the area are slowed for X seconds after they recover from being stunned. _________________________ Battle Rage Crimson Rune - Marauder's Rage Increase damage bonus to X%. Indigo Rune - Ferocity Critical hits increase the duration of the Battle Rage effect by X seconds. Obsidian Rune - Swords to Ploughshares Critical hits have a X% chance to cause enemies to drop additional treasure or health globes. Golden Rune - Into the Fray Critical hits generate X additional Fury. Alabaster Rune - Bloodshed While under the effects of Battle Rage, critical hits cause an explosion of blood dealing X% weapon damage to all nearby enemies. _________________________ Hammer of the Ancients Crimson Rune - Smash Strike a smaller area for X% weapon damage. Indigo Rune - Rolling Thunder Modifies the strike to create a shockwave that deals X% weapon damage to all enemies in front of you. Obsidian Rune - The Devil's Anvil Create a tremor at the point of impact to rattle enemies for an additional X% weapon damage over X seconds. Golden Rune - Birthright Critical hits have a X% chance to cause enemies to drop loot or health globes. Alabaster Rune - Thunderstrike Whenever you kill an enemy with Hammer of the Ancients every other nearby enemy has a X% chance to be stunned for X seconds. _________________________ Sprint Crimson Rune - Marathon Increases the movement speed bonus to X% for X seconds. Indigo Rune - Scramble Increase dodge chance by X% while sprinting. Obsidian Rune - Like the Wind Tornadoes rage in the wake of the Sprint, each one inflicting X% weapon damage. Golden Rune - Forced March Increase the movement speed of allies within X yards by X seconds. Alabaster Rune - Gangway Slams through enemies, knocking them back and inflicting X% weapon damage. _________________________ Seismic Slam Crimson Rune - Shattered Ground Increase damage to [{Script Formula 8}*100]% weapon damage and increases the knockback by [{Script Formula 11 *100]%. Indigo Rune - Rumble The ground continues to shudder after the intitial strike, damaging enemies in the area for [{Script Formula 3}*100]% weapon damage. Obsidian Rune - Stagger Adds a [{Script Formula 6}*100]% chance of stunning enemies for {Script Formula 7} seconds. Golden Rune - Strength from Earth Reduce Fury cost to {Script Formula 15} Fury. Alabaster Rune - Cracking Rift Focus the seismic shockwaves along a narrow path to inflict [{Script Formula 8}*100]% weapon damage to targets along a [{Script Formula 19} * {Script Formula 23}] yard path. _________________________ Ignore Pain Crimson Rune - Contempt for Weakness Reflects [{Script Formula 9}*100]% of ignored damage back at the enemy. Indigo Rune - Iron Hide Increases duration to {Script Formula 0} seconds. Obsidian Rune - Mob Rule Extend the effect to nearby allies, reducing damage taken by [{Script Formula 10} * 100]% for [{Script Formula 3}|1|] seconds. Golden Rune - Bravado Knocks back all enemies within {Script Formula 8} yards when triggered, and reduces cooldown time to {Script Formula 22} seconds. Also deals [{Script Formula 11}*100]% weapon damage on affected enemies. Alabaster Rune - Ignorance is Bliss While Ignore Pain is active, gain [{Script Formula 1}*100]% of all damage dealt as Life. _________________________ War Cry Crimson Rune - The Best Defense Increases the armor bonus to [{Script Formula 0}*100]%. Indigo Rune - Veteran's Warning Warcry also grants [{Script Formula 14}*100]% dodge bonus. Obsidian Rune - Impunity Grants [{Script Formula 4}*100]% resistance to all elements by while affected by War Cry. Golden Rune - Charge! Increases the Fury generated to {Script Formula 3} when used. Alabaster Rune - Invigorate Increases maximum Life by [{Script Formula 5}*100]% and regenerates {Script Formula 6} Life per second while affected by War Cry. _________________________ Rend Crimson Rune - Lacerate Increases damage to [{Script Formula 0}*{Script Formula 1}*100]% weapon damage every second for {Script Formula 15} seconds. Indigo Rune - Ravage Increases the range to deal [{Script Formula 20}*100]% weapon damage every second for {Script Formula 15} seconds to all enemies within [{Script Formula 2}+{Script Formula 16}] yards. Obsidian Rune - Mutilate Increase bleeding duration to [{Script Formula 5}] seconds. Golden Rune - Blood Lust Gain [{Script Formula 8}*100]% of the damage done by Rend as Life. Alabaster Rune - Bloodbath Enemies killed while bleeding cause all enemies within {Script Formula 19} yards to begin bleeding for [{Script Formula 7}*100]% weapon damage. _________________________ Bash Crimson Rune - Onslaught Add [{Script Formula 1}-1] reverberation that causes [{Script Formula 12}/({Script Formula 1}-1)*100]% weapon damage per strike. Indigo Rune - Beat Down Each attack grants a [{Script Formula 2}*100]% damage boost for {Script Formula 11} seconds. This effect stacks up to {Script Formula 4} times. Obsidian Rune - Clobber Gives each hit a [{Script Formula 14}*100]% chance to stun the target for [{Script Formula 15}|1|] seconds. Golden Rune - Rowdy Generate {Script Formula 10} additional Fury per attack. Alabaster Rune - Pulverize Cause a shockwave that inflicts [{Script Formula 18}*100]% weapon damage to enemies in a [{Script Formula 24}-{Script Formula 23}+{Script Formula 25}] yard line behind the targeted enemy. _________________________ Ancient Spear Crimson Rune- Harpoon Pierce through up to {Script Formula 17} enemies in a straight line and drag them all back. Indigo Rune - Grappling Hooks Throw {Script Formula 11} spears. Each spear will pull back the enemy that it hits. Obsidian Rune - Siphon Gain Life equal to [{Script Formula 10}*100]% of the damage inflicted. Golden Rune - Get Over Here Increases Fury gain to {Resource Gained On First Hit}. Alabaster Rune - Weak Link Enemies killed by this attack explode for {Script Formula 14} - [{Script Formula 14}+{Script Formula 15}] damage. _________________________ Leap Alabaster Rune - Death from Above Land with such force that enemies suffer a [{Script Formula 37}*100]% chance to become stunned for {Script Formula 38} seconds. Golden Rune - Iron Impact Gain [{Script Formula 33}*100]% additional armor for {Script Formula 36} seconds after landing. Obsidian Rune - Launch Jump into the air with such great force that enemies within [{Script Formula 31}|1|] yards of the origin of the jump take [{Script Formula 30}*100]% weapon damage. Indigo Rune - Toppling Impact Send enemies hurtling {Script Formula 17} yards into other nearby enemies who suffer [{Script Formula 22}*100]% weapon damage and are pushed back in a chain up to {Script Formula 27} times. Crimson Rune - Call of Arreat Shockwaves burst forth from the ground at the destination and knock enemies toward the Barbarian from [{Script Formula 7}*{Script Formula 0}|1|] yards away. _________________________ Weapon Throw Crimson Rune - Mighty Throw Increase thrown weapon damage to [{Script Formula 15}*100]% weapon damage. Indigo Rune - Ricochet Angle the weapon to ricochet and hit up to [{Script Formula 5} + 1] targets within {Script Formula 12} yards of each other. Obsidian Rune - Throwing Hammer Hurl a hammer with a [{Script Formula 6}*100]% chance to stun the target for [{Script Formula 7}|1|] seconds. Golden Rune - Dread Shotput Expend all remaining Fury to throw a fallen foe which inflicts an additional [{Script Formula 18}*100]% weapon damage for each point of Fury expended to all enemies within {Script Formula 19} yards of the target. Alabaster Rune - Stupify Aim for the head, causing your target to be confused and attack other enemies for {Script Formula 10} seconds. _________________________ Whirlwind Crimson Rune - Volcanic Eruption Turns Whirlwind into a torrent of magma that inflicts [{Script Formula 1}*100]% weapon damage every [{Script Formula 0}|2|] seconds. Indigo Rune - Dust Devils Generate harsh tornadoes that inflict [{Script Formula 6}*100]% weapon damage to enemies in their path. Obsidian Rune - Hurricane Increase the movement speed of Whirlwind by [{Script Formula 15}*100]%. Golden Rune - Eye of the Storm Reduce the cost of Whirlwind to [{Script Formula 12}|1|] Fury per second. Alabaster Rune - Blood Funnel Critical strikes restore [{Script Formula 8} * 100]% of your maximum Life. _________________________ Furious Charge Alabaster Rune - Merciless Assault Cooldown is reduced by {Script Formula 12} second for every target hit. This effect can reduce the cooldown by up to {Script Formula 10} seconds. Golden Rune - Stamina Generate {Script Formula 11} Fury for each target hit while charging. Obsidian Rune - Bull Rush Any targets who are critically hit by Furious Charge will be stunned for [{Script Formula 8}|1|] seconds. Indigo Rune - Juggernaut Regain [{Script Formula 21}*100]% of your maximum health for each target hit by while charging. Crimson Rune - Battering Ram Increase damage at the destination to [{Script Formula 14}*100]% weapon damage. _________________________ Rampage Crimson Rune Additional strikes on the same creature have an extra [{Script Formula 6} *100]% critical chance and [{Script Formula 5} *100]% damage, stacking up to {Script Formula 4} times on each enemy. Indigo Rune Sends out a shockwave inflicting [{Script Formula 18} * 100]% weapon damage to all enemies in an arc. Obsidian Rune Throws axes at enemies within {Script Formula 11} yards if there are no enemies in melee range, inflicting [{Script Formula 17} * 100]% damage with each axe. Golden Rune Each hit has a [{Script Formula 7} * 100]% chance to restore [{Script Formula 8} * 100]% Life. Alabaster Rune Killing an enemy grants an extra attack that inflicts [100 + {Script Formula 9} * 100]% damage. _________________________ Revenge Crimson Rune- Retribution Increase damage to [{Script Formula 2}*100]% weapon damage. Indigo Rune - Provocation Increases the chance Revenge will become active for use to [{Script Formula 18}*100]% each time the Barbarian is hit by an attack. Obsidian Rune - Grudge Knocks enemies back {Script Formula 8} yards when Revenge is used. Golden Rune - Vengeance is Mine Gain {Script Formula 6} Fury each time Revenge is used and improve Life gained from each enemy hit to [{Script Formula 4}*100|1|]%. Alabaster Rune - Best Served Cold After using Revenge, your critical strike chance is increased by [{Script Formula 7}*100]% for {Script Formula 20} seconds. _________________________ Earthquake Crimson Rune - Aftershocks Secondary tremors knock enemies back and inflict [{Script Formula 14}*100]% weapon damage. Indigo Rune - Giant's Stride Secondary tremors follow the Barbarian's movement and inflict [{Script Formula 14}*100]% weapon damage. Obsidian Rune - Chilling Earth Creates an icy patch causing Eathquake's damage to turn cold and slow the movement of enemies by [{Script Formula 13}*100}]%. Golden Rune - The Mountain's Call Reduce Fury cost to {Script Formula 20} Fury and the cooldown to {Script Formula 5} seconds. Alabaster Rune - Flying Boulder Project secondary tremors up to {Script Formula 10} yards ahead of the Barbarian that inflict [{Script Formula 14}*100]% weapon damage.
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Balance - in all things |